CG Trader

Plague Doctor
by CG Trader
Last crawled date: 3 years, 1 month ago
Low-Poly Rigged PBR Modular Character - Plague Doctor Included Unity and Unreal Package Render made in Unreal Engine. Marmoset not used. Unreal Video - https://youtu.be/W4CVUyzpGAE Unity Video - https://youtu.be/BvY4T5VLNS8 Epic Skeleton Rig (without additional bones) for UE Humanoid Rig for Unity Modular structure Cloth Simulation (You can turn it off, fabrics have Skin Weights) 4k Textures Unreal : BaseColor, OcclusionRoughnessMetallic, Normal, AO 4k Textures Unity : BaseColor, MetallSmoothness, Normal, AO Vertex : 17357 UPDATE Unreal Package 24.02.21 Organized the project better Removed the doctor's skeleton because it is similar to the standard UE and duplicates it Appointed fabric simulation to blueprint (If you want to disable Cloak - Mesh - Section Selection - Select Cloak - Right Click - Remove) Additionally divided Separate Skeleton Meshes (Body divided into Boots , Pants, Gloves. Head into Head_Mask, Head_Leather) Slightly changed the standard animations (Hands are not so wide apart, Back is straighter) plague doctor medic fantasy medieval realistic rigged pbr warrior game ready man dark people medicine modular humanoid doc character fantasy character