Panasonic Lumix GH5 Camera 3D model
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Panasonic Lumix GH5 Camera 3D model

Panasonic Lumix GH5 Camera 3D model

by CG Trader
Last crawled date: 1 year, 10 months ago
NOTE: This is a 3D MODEL of Panasonic Lumix GH5 Camera, NOT the real camera. NO Physical product will be shipped. Ready for Studio Rendering. Originally created with 3ds Max 2014.
Rendered with V-Ray 3.60.03 || USAGE || Model is high detailed and suitable for use in broadcast, high-res film close-up renders, advertising, animation etc. || SPECS ||
This model contains: As many as 78 objects making up the camera including
the lens. 3 Separate group for Camera body, lens and back LCD. 119, 166 polygons with Turbo smooth Off. V-Ray and standard materials used. 4 V-Ray Lights and a camera used. || Polycount || Subdivision 0: 119, 166
Subdivision 2: 750, 109 || FORMATS || .max - Usable in 3ds Max 2014 or up .objs (with & without Subdivision) ||| Notes || V-ray 3.60.03 or up is needed to render scene with thumbnail quality. Subdivision can be added or disabled for most objects. Most buttons and dials can be animated. || PRESENTATION IMAGES || All preview images are rendered with V-ray 3.60.03 No Photoshop or compositing used, Product is ready to render out-of-the-box. || TEXTURES || 20 textures used and included in archive:
BackPanel_Diffuse.jpg - 2048x2048px
BottonPlate_Diffuse.jpg - 2048x2048px
Buttons_Diffuse.jpg - 2048x2048px
camera-lens-icon.jpg - 1280x1024px
Concentric Bump.jpg - 4196x4196px
Dial_Left_Diffuse.jpg - 2048x2048px
Dial_Right_Diffuse.jpg - 2048x2048px
FrontPanel_Bump.jpg - 2048x2048px
LCD_Bump.jpg - 1024x1024px
LCD_Diffuse.jpg - 1024x1024px
leftSidePanel_Bump.jpg - 2048x2048px
LensBack_Diffuse.jpg - 2048x2048px
LensFront_Diffuse.jpg - 2048x2048px
RightSidePanel_Bump.jpg - 2048x2048px
RightSidePanel_DiffuseMask.jpg - 2048x2048px
Seamless_Noise1.jpg - 800x573px
Seamless_Noise2.jpg - 800x573px
SideCovers_Bump.jpg - 1024x1024px
Top_Diffuse.jpg - 2048x2048px
wood13XL.jpg - 2374x2363px || GENERAL || Units used: Centimeters (CM). Scene objects are organized by layers. Objects are appropriately named and grouped. No special plug-ins needed to open or animate. Most colors can be directly modified through 3ds Max
material editor. Thank you for your purchase. Best Regards,
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