Free3D

Oculus Quest with Controller
by Free3D
Last crawled date: 3 years, 11 months ago
High detailed realistic model of an Oculus Quest VR goggle with controllers. Very accurate model with all the details.
Last image showing the potential of the prosthetic asset when placed into a scene.
Note: no postwork on the renders, raw renders!
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This scene is ready to render exactly as you see above with Vray for Maya
What you get:
- Very accurate and detailed model
- Clean Topology
- smooth (turbosmooth) ready model
- Maps included
Textures include:
oculus Quest Diffuse (8196x8196)
oculus Quest Glossiness (8196x8196)
oculus Quest Reflection (8196x8196)
oculus Quest ior (8196x8196)
oculus Quest Normal (8196x8196)
oculus Quest Controller Left Diffuse (4096x4096)
oculus Quest Controller Left Glossiness (4096x4096)
oculus Quest Controller Left Reflection (4096x4096)
oculus Quest Controller Left ior (4096x4096)
oculus Quest Controller Left Normal (4096x4096)
oculus Quest Controller Right Diffuse (4096x4096)
oculus Quest Controller Right Glossiness (4096x4096)
oculus Quest Controller Right Reflection (4096x4096)
oculus Quest Controller Right ior (4096x4096)
oculus Quest Controller Right Normal (4096x4096)
HDRI map (2000 x 1000)
The scene scale is in cm.
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Formats included
.ma (maya 2015 ascii)
.mb (maya 2015 binary)
.obj (alias wavefront)
.fbx (Autodesk)
FBX is directly exported from Maya.
Obj is directly exported from Maya
-------------------------------------------------------------------------
NO POSTWORK ON THESE RENDERS (VRAY)
Last image showing the potential of the prosthetic asset when placed into a scene.
Note: no postwork on the renders, raw renders!
-------------------------------------------------------------------------
This scene is ready to render exactly as you see above with Vray for Maya
What you get:
- Very accurate and detailed model
- Clean Topology
- smooth (turbosmooth) ready model
- Maps included
Textures include:
oculus Quest Diffuse (8196x8196)
oculus Quest Glossiness (8196x8196)
oculus Quest Reflection (8196x8196)
oculus Quest ior (8196x8196)
oculus Quest Normal (8196x8196)
oculus Quest Controller Left Diffuse (4096x4096)
oculus Quest Controller Left Glossiness (4096x4096)
oculus Quest Controller Left Reflection (4096x4096)
oculus Quest Controller Left ior (4096x4096)
oculus Quest Controller Left Normal (4096x4096)
oculus Quest Controller Right Diffuse (4096x4096)
oculus Quest Controller Right Glossiness (4096x4096)
oculus Quest Controller Right Reflection (4096x4096)
oculus Quest Controller Right ior (4096x4096)
oculus Quest Controller Right Normal (4096x4096)
HDRI map (2000 x 1000)
The scene scale is in cm.
-------------------------------------------------------------------------
Formats included
.ma (maya 2015 ascii)
.mb (maya 2015 binary)
.obj (alias wavefront)
.fbx (Autodesk)
FBX is directly exported from Maya.
Obj is directly exported from Maya
-------------------------------------------------------------------------
NO POSTWORK ON THESE RENDERS (VRAY)