Free3D
M16A2
by Free3D
Last crawled date: 4 years, 8 months ago
This is a model of a M16A2
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Originally created with 3ds Max 2016 and rendered with VRay 3.06.03
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, etc
Modeled for subdivision - only quads and tris polygons.
This model contains 225111 polygons
Model is built to real-world scale
Unit scale centimeter
textures created with substance painter.
PBR Materials
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Included 40 texture maps and hdri map
4096*4096 png
M16A2_ssp_final_M16_Barrel_Housing_FlashSuppressor_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_grip_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Handguard_BarrelExtension_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_LowerReceiver_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Magazine_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Receiver_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Stock_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_UpperReceiver_Diffuse + Glossiness + ior +Normal + Reflection
------------------------
Originally created with 3ds Max 2016 and rendered with VRay 3.06.03
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, etc
Modeled for subdivision - only quads and tris polygons.
This model contains 225111 polygons
Model is built to real-world scale
Unit scale centimeter
textures created with substance painter.
PBR Materials
---------------------
Included 40 texture maps and hdri map
4096*4096 png
M16A2_ssp_final_M16_Barrel_Housing_FlashSuppressor_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_grip_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Handguard_BarrelExtension_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_LowerReceiver_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Magazine_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Receiver_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_Stock_Diffuse + Glossiness + ior +Normal + Reflection
M16A2_ssp_final_M16_UpperReceiver_Diffuse + Glossiness + ior +Normal + Reflection
