Blend Swap
Lego Minifig Base
by Blend Swap
Last crawled date: 8 years, 7 months ago
Lego Minifig Baseby QuandtumBlender Version: SVN r42667Released under license is CC-0.Original 3D reference:http://fav.me/d2efj21This is Marv and he was mad but not anymore, he has found new purpose in life. After his horrible day and realizing he couldn't be a space marinehttp://www.blendswap.com/3D-models/scenes/lego-space-marines-2-0/Marv decided to reinvent himself and join Star Fleet. Now he's expendable, hooray for having a purpose!In all seriousness, after uploading Marv, I had a few thoughts.1.) Eliminate the edge split so people could texture him.2.) Simplify his textures... heck, make it easy to texture him.3.) I wanted a more accurate model.4.) Add the missing holes to the back of his legs.So how to do this, while managing the complications from the original models loop flow (not originally designed for subsurf reinforcement)... Well, by good luck I had my original CAD models exported to .obj (since my CAD license has expired and I can't access them anymore).http://quandtum.weebly.com/legos.htmlThey were a mess, but the important vertices were there so cleaning them up wasn't too tough. The natural consequence of doing this is that every measurement of Marv was produced by me using a digital calipers on an actual minifig, he should be quite accurate.Also included in this package is a texture template for GIMP [ DIFF_Minifig.xcf ] to help get you started with your own minifig design.A few notes:Texture provide is just a sample of how the template can be used (and hand drawn in GIMP).In the event that you don't want symmetrical textures for left/right arms and legs, it's intended that the material be duplicated and a different texture be assigned to it.Rig is basic and set to conform to a real minifig.One pixel in the texture sets the color of the hand, it is the upper right pixel (not sure if this is good idea or not).Armature is on layer 2.If there is something difficult with making new textures or suggestions to simplify, I'd be happy to hear them, the easier the better =D
