CG Trader

Indian commando
by CG Trader
Last crawled date: 3 years ago
Indian commando which you can find Multiple levels of LOD are needed whose poly count would be
a. Level 0: around 30,000 poly (60k tris)
b. Level 1: around 15,000 poly(30k tris)
c. Level 2: around 7,000 poly(14k tris)
a. Level 3: around 3,000 poly(6k tris)
The texture is done in PBR workflow which is albedo, specular, occlusion, normal, emission should be in 2k.
which is suitable for all game engine
a. Level 0: around 30,000 poly (60k tris)
b. Level 1: around 15,000 poly(30k tris)
c. Level 2: around 7,000 poly(14k tris)
a. Level 3: around 3,000 poly(6k tris)
The texture is done in PBR workflow which is albedo, specular, occlusion, normal, emission should be in 2k.
which is suitable for all game engine