3dExport
honda e 2021
by 3dExport
Last crawled date: 4 years, 2 months ago
* features:
- highly detailed exterior and shadow interior.
- model is settled to 0,0,0 xyz axis.
- mental ray materials and standart materials are included in max rar file.
- real world scaled.(units in milimeters)
- textures included.(c:\mct\honda) place textures folder in that directory
- suitable for animations and architectural visualizations.
- wheels grouped seperately.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.model color can be different from preview images.
- no modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- environment shown on preview renders is not included. only the model file.
- no advanced texturing skill required to modify texturing. plain and simple texturing.
- meshsmooth iteration level 2
polygon count : 440472
vertex count : 454544
---------two 3ds files--------
- one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 876202 - 479977
lowpoly polygon and vertex count : 365128 - 218945
---------two fbx files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 524896 - 454544
lowpoly polygon and vertex count : 294838 - 193832
---------two obj files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 444539 - 454326
lowpoly polygon and vertex count : 189092 - 193636
only max file contains standart materials.all other file formats have seperated materials assigned.
all file formats include textures.
- highly detailed exterior and shadow interior.
- model is settled to 0,0,0 xyz axis.
- mental ray materials and standart materials are included in max rar file.
- real world scaled.(units in milimeters)
- textures included.(c:\mct\honda) place textures folder in that directory
- suitable for animations and architectural visualizations.
- wheels grouped seperately.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.model color can be different from preview images.
- no modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- environment shown on preview renders is not included. only the model file.
- no advanced texturing skill required to modify texturing. plain and simple texturing.
- meshsmooth iteration level 2
polygon count : 440472
vertex count : 454544
---------two 3ds files--------
- one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 876202 - 479977
lowpoly polygon and vertex count : 365128 - 218945
---------two fbx files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 524896 - 454544
lowpoly polygon and vertex count : 294838 - 193832
---------two obj files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 444539 - 454326
lowpoly polygon and vertex count : 189092 - 193636
only max file contains standart materials.all other file formats have seperated materials assigned.
all file formats include textures.
