HiveWire Mule Deer Buck 3d model
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Renderosity
HiveWire Mule Deer Buck

HiveWire Mule Deer Buck

by Renderosity
Last crawled date: 4 years, 3 months ago


With the defining characteristic of their large ears, which are about three-fourths the length of the head, the Mule Deer are among the most beloved icons of the American West.



Mule Deer weigh between 130 and 280 pounds and range in size from 3 to 3 1/2 feet tall at the shoulder and 4 1/2 to 7 feet long, with the female deer being smaller than the male.



Adapted to arid, rocky environments, Mule Deer thrive in habitats that have a combination of plant growth. Due to a small rumen in relation to their body size Mule Deer are selective in their feeding, grazing on the most nutritious plants and parts of plants, as well as browsing on leaves and twigs of trees and woody shrubs.



The Mule Deer Buck is optimized for use in DAZ Studio 4.10 and Poser 11. Poser 10/Poser Pro 2014 compatibility is provided via additional INJ and REM files for bone orientation.



The Mule Deer Buck comes with a beautiful set of materials including bodies with and without snow, with presets for Iray & 3Delight for DAZ Studio, and for Superfly (requires Poser 11+) and Firefly for Poser.



Included in the product are a Mule Deer Buck Morph, Poser 10/Pro 2014 bone orientation options, both 2 point and 5 Point Antlers (with morphs and materials for both plain and velvet options), Mule Deer Foot Claws, and Mule Deer Tail.



Additionally, there are load-alls for both Poser and DAZ Studio which load the Horse, 5 Point Antlers, Mule Deer Dew Claws, and Mule Deer Tail, with the Mule Deer Buck morph and textures applied for all figures and props.



What's Included & Features



Figures (.obj, .cr2, .pp2, .duf)

Native Poser Vertex Weight-Mapped Figures and Native DAZ Studio Triax Weight-Mapped Figures and Props

Antlers Five Point

Antlers Two Point

Mule Deer Foot Claws

Mule Deer Tail



"Load All" Scene files for Poser and DAZ Studio

Loads the Horse, Antlers Five Point, Mule Deer Foot Claws, and Mule Deer Tail, with the Mule Deer Buck morph and textures applied for all figures/ props.



Materials (.duf, .mc6)

Render Engines

DAZ Studio - Separate 3Delight and Iray materials

Poser - Separate Firefly and Superfly (requires Poser 11+) compatible materials

Presets

!Mule Deer Buck

!Mule Deer Buck Snow

Mule Deer Antlers 2Pt

Mule Deer Antlers 5Pt

Mule Deer Antlers Velvet 2Pt

Mule Deer Antlers Velvet 5Pt

Mule Deer Buck Dewclaws

Mule Deer Buck Tail



Textures

High Resolution 6000x6000 and 4000X4000 Skin Maps

Mule Deer Tail

Mule Deer Antlers 2 Pt

Mule Deer Antlers 5Pt

Mule Deer Antlers Velvet 2Pt

Mule Deer Antlers Velvet 5Pt

Mule Deer Buck

Mule Deer Buck Snow

Mule Deer Dewclaws



Morphs

Antler Morphs

2 Shape Morphs

FBMAsymmetry

FBMVelvet

MuleDeerBuck Morphs

1 Base Morph (includes INJ/REM Pose files for Poser)

FBMMuleDeerBuck

Buck Poser 10 Bone Adjustment INJ/REM Poser files

For Poser 10/Pro 2014 compatibility (instructions in ReadMe file)

91 Corrective Morphs

48 JCMs

JCMBuckEarBndBckLeft

JCMBuckEarBndBckRight

JCMBuckEarSideDwnLeft

JCMBuckEarSideDwnRight

JCMBuckEarSideUpLeft

JCMBuckEarSideUpRight

JCMBuckEarTwistDwnLeft

JCMBuckEarTwistDwnRight

JCMBuckForeArmBndFwdLeft

JCMBuckForeArmBndFwdRight

JCMBuckForeCanBndBckLeft

JCMBuckForeCanBndBckRight

JCMBuckForePasBndBckLeft

JCMBuckForePasBndBckRight

JCMBuckGaskinBndBckLeft

JCMBuckGaskinBndBckRight

JCMBuckHeadBndDwn

JCMBuckHeadBndUp

JCMBuckHndCanBndFwdLeft

JCMBuckHndCanBndFwdRight

JCMBuckHndPasBndBckLeft

JCMBuckHndPasBndBckRight

JCMBuckLowerJawBndDwn

JCMBuckNeck2BndDwn

JCMBuckNeck2BndUp

JCMBuckNeck2SideLeft

JCMBuckNeck2SideRight

JCMBuckNeck3BndDwn

JCMBuckNeck3BndUp

JCMBuckNeck3SideLeft

JCMBuckNeck3SideRight

JCMBuckNeck4BndUp

JCMBuckNeck4SideLeft

JCMBuckNeck4SideRight

JCMBuckNeck5BndDwn

JCMBuckNeck5BndUp

JCMBuckNeck5SideLeft

JCMBuckNeck5SideRight

JCMBuckNeck6BndDwn

JCMBuckNeckBndDwn

JCMBuckNeckSideLeft

JCMBuckNeckSideRight

JCMBuckPelvisBndFwd

JCMBuckThighBndBckLeft

JCMBuckThighBndBckRight

JCMBuckThighBndFwdLeft

JCMBuckThighBndFwdRight

JCMBuckTongueOut

43 MCMs

MCMBuckEarsBackLeft

MCMBuckEarsBackRight

MCMBuckEyeBrowsAngry

MCMBuckEyeBrowsAngryLeft

MCMBuckEyeBrowsAngryRight

MCMBuckEyeBrowsWorry

MCMBuckEyeBrowsWorryLeft

MCMBuckEyeBrowsWorryRight

MCMBuckEyeClosed

MCMBuckEyeClosedLeft

MCMBuckEyeClosedRight

MCMBuckEyesHalfClosed

MCMBuckEyesHalfClosedLeft

MCMBuckEyesHalfClosedRight

MCMBuckHeadLookSideLeft

MCMBuckHeadLookSideRight

MCMBuckHeadTuckUp

MCMBuckHeadTwistLeft

MCMBuckHeadTwistRight

MCMBuckLipLowDown

MCMBuckLipLowParted

MCMBuckLipsClosedReaching

MCMBuckLipsFrown

MCMBuckLipsOpenReaching

MCMBuckLipsOpenWide

MCMBuckLipsParted

MCMBuckLipsSmile

MCMBuckLipUpRaise

MCMBuckLipUpRaiseExtremeCurl

MCMBuckLipWithBit

MCMBuckLipWithBitPull

MCMBuckMuzzleLengthLong

MCMBuckMuzzleLengthShort

MCMBuckNeckGraze

MCMBuckNeckHeadArch

MCMBuckNeckReachForward

MCMBuckNeckReachLeft

MCMBuckNeckReachRight

MCMBuckNeckRoundAll

MCMBuckNeckRoundTop

MCMBuckNeckRoundTopFull

MCMBuckNeckSideLeft

MCMBuckNeckSideRight



Poses (.duf, .pp2)

10 Mule Deer Buck Poses

Standing01

Standing02

Walking01

Bounding01

Calling01

Grazing01

Jumping01

LayingDown01

Looking01

1 Zero Pose

!ZeroMuleDeer



The Mule Deer Buck is optimized for use in Poser 11 and DAZ Studio 4.10. Poser 10 compatibility is made available through additional INJ and REM files for bone orientation.



IMPORTANT!!!! Poser 10/Poser Pro 2014 users: After Loading the MuleDeerBuckLoadAll scene or applying the MuleDeerBuckINJ, you will need to inject the BuckP10BoneAdjustINJ file. You will not see a change, but this will adjust the bone orientation for the deer, to allow its poses to work. If you dial off or applying the MuleDeerBuckREM file, apply the BuckP10BoneAdjustREM file to restore the Base Horse bone orientation.



Morphs for the new Mule Deer Buck parts will appear (after INJ for Poser and when installed for DS) in the FullBody section in the Horse Body. Additionally, you can select the Antlers and their morphs, individually.



Base Horse morphs are optimized for the Base Horse. Care should be used when combining with other full body morphs.



The Following morphs are supported at 100%.

EarsBackLeft

EarsBackRight

EyeBrowsAngry

EyeBrowsAngryLeft

EyeBrowsAngryRight

EyeBrowsWorry

EyeBrowsWorryLeft

EyeBrowsWorryRight

EyeClosed

EyesHalfClosed

HeadLookSideLeft

HeadLookSideRight

HeadTuck

HeadTwist

LipLowDown

LipLowParted

LipsClosedReaching

LipsFrown

LipsOpenReaching

LipsOpenWide

LipsParted

LipsSmile

LipUpRaise

LipUpRaiseExtremeCurl

LipWithBit

LipWithBitPull

MuzzleLength

NeckGraze

NeckHeadArch

NeckReachForward

NeckReachLeft

NeckReachRight

NeckRoundAll

NeckRoundTop

NeckRoundTopFull

NeckSide-Side



Other morphs should be used in combination at, typically, 30% or less.



Horse poses may need adjusting for the Mule Deer Buck.



All of the Mule Deer Buck's morphs are located in the body group so that you don't have to hunt and peck around trying to find the master control dials for any body part morph.



Special Thanks to CWRW, the HiveWire Beta and QAV teams, and the loyal HiveWire 3D community, for their collaboration in the development of this figure.

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