GAME-READY 3D Character - Zombie model
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GAME-READY 3D Character - Zombie

GAME-READY 3D Character - Zombie

by CG Trader
Last crawled date: 3 years, 6 months ago
You can use both as the main character and as an enemy in your project. Technical details: Face: 6747 Verts: 6529 Tris: 13042 Rigged: Yes
Rigged with Epic Skeleton, IK bones are included: Yes.
Additional bones that are added to Epic Skeleton: Eye_L, Eye_R, togue1, togue2, togue3, togue4, Jaw, Jaw2.
Easy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig.
Physics is enabled in UE4. Animated: Yes
Number of Animations: Attack (x4), Jump (x3), Dead (x2), Idle (x1), Reaction on hit (x2), Scream (x1), Transition (in/out)(x1), Walk (x3), Agony (x1), Biting (x1). Number of characters: 1 1 Texture set - Body and eyes.
4K Textures - normal, specular, glos, albedo, matID.
PBR Textures Specular/Gloss
There are three options for appearance . Optional material mask for color correction and more variety in UE4.
Textures (jpg. and tga.). Supported Development Platforms:
Windows: Yes
Mac: Yes Archive includes:
fbx. and obj. Demo Video:
https://youtu.be/VBFaG6owKYg undead zombie enemy dead man monster low poly death boss character pbr rigged animation unreal fantasy other

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