G-Sync 3d model
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G-Sync

G-Sync

by Free3D
Last crawled date: 5 years, 1 month ago
G-Sync

Originally created within 3ds Max 2019.

|| USAGE ||

This model was designed for use in CGI renderings and game engines.

|| SPECS ||

Model contains 1 separate objects.
Model contains 197000 polygons and 199000 vertices.
Model contains 0 triangles and 0 ngons.
Model is in a very clean all quad polygons topology.
Model contains PBR Maps in V-ray Materials.
Model organized into layers.

|| PRESENTATION IMAGES ||

All preview images are rendered with V-Ray Renderer. No Photoshop or compositing used to alter any renders. Product is ready to render out-of-the-box. Lights and cameras are included in the scene in a self contained layer.

|| TEXTURES AND MATERIALS||

2048x2048 JPG ( 2 pieces).
Materials included and ready to use.
All textures are created originally in Substance Painter or in Photoshop. Textures are in PBR Metallic Roughness format. Model is non-overlapping UV Mapped.

|| GENERAL ||

Model is built to real-world scale as 1 unit = 1 cm. Model is in 34 cm * 5 cm * 21 cm dimensions. Scene objects are organized by layers or selection sets. No third-party renderer or plug-ins needed.

|| OTHER FILE TYPES ||

3ds Max 2016 (.max)
FBX (.fbx)
OBJ (.obj)
Please contact for additional formats.

|| ADDITIONAL NOTES ||

This file does not have any type of protection. You can alter the scene, the render settings, the lights, the cameras and the materials.

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