Thingiverse
Freigewehr-V2.5 by MarkMarx1066
by Thingiverse
Last crawled date: 3 years ago
After numerous redesigns and part replacements, the Freigewehr-V2.5 represents my contribution to the Humans vs Zombies (HvZ) and Nerf community.
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UPDATE (12 NOV 2017)
This project has been temporarily benched due to the limitations of the selected components. Using only 2 relays and a couple switches, achieving anything other than a full-auto dart-machine is quite difficult. More controlled fire and a more adaptable system is being explored in this project's successor (V3).
UPDATE (5 MAY, 2017)
Front end cage, slightly revised to more easily allow insertion of optional 9/16" brass, and wiring.
FrontEnd 2.5.5 VERIFIED WORKING
Flywheel shaft-hole slightly widened for easier fitting on 360-sized motors.
UPDATE: (3 May, 2017)
After an attempted build last week, I will be posting slightly revised front and back ends with a bill of materials.
Back End Revision: Added a corresponding hole for the wires to travel internally.
Front End Revision: Removed excess material, allowing for the wires to more easily enter the front through the midsection.
Additionally, this project has been once again marked as a "Work-in-progress" due to a mechanical glitch in the front end. Printing at the limit of my current capabilities, I am unable to print the wheels and motor gears in a way such that they don't occasionally jam. This jam cause my one of my motors to give off a healthy puff of smoke.
There are now 2 independent pairs of front ends and covers. I have been unable to get the indirect bearing and gear-drive working, due to print/design problems. Despite redesigning the gears repeatedly with increasing tolerances, the gears quickly find jamming points while spinning and cause issues. Unless redesigning the front-end, I would suggest sticking to the direct-drive configuration.
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
UPDATE (12 NOV 2017)
This project has been temporarily benched due to the limitations of the selected components. Using only 2 relays and a couple switches, achieving anything other than a full-auto dart-machine is quite difficult. More controlled fire and a more adaptable system is being explored in this project's successor (V3).
UPDATE (5 MAY, 2017)
Front end cage, slightly revised to more easily allow insertion of optional 9/16" brass, and wiring.
FrontEnd 2.5.5 VERIFIED WORKING
Flywheel shaft-hole slightly widened for easier fitting on 360-sized motors.
UPDATE: (3 May, 2017)
After an attempted build last week, I will be posting slightly revised front and back ends with a bill of materials.
Back End Revision: Added a corresponding hole for the wires to travel internally.
Front End Revision: Removed excess material, allowing for the wires to more easily enter the front through the midsection.
Additionally, this project has been once again marked as a "Work-in-progress" due to a mechanical glitch in the front end. Printing at the limit of my current capabilities, I am unable to print the wheels and motor gears in a way such that they don't occasionally jam. This jam cause my one of my motors to give off a healthy puff of smoke.
There are now 2 independent pairs of front ends and covers. I have been unable to get the indirect bearing and gear-drive working, due to print/design problems. Despite redesigning the gears repeatedly with increasing tolerances, the gears quickly find jamming points while spinning and cause issues. Unless redesigning the front-end, I would suggest sticking to the direct-drive configuration.
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