FlatMinis: Narleth by grumpyrobot 3d model
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Thingiverse
FlatMinis: Narleth by grumpyrobot

FlatMinis: Narleth by grumpyrobot

by Thingiverse
Last crawled date: 2 years, 12 months ago
I'm running a Wayfarer campaign, and I decided to print FlatMini models for my players. One player decided to use the "Make an Alien" feature of Wayfarer and came up with the Narleth. I'm just going to copy/paste his description of the race below, followed by Wayfarer species stats.
"The Narleth are composite organisms that consist of thousands of zooids partially contained within an accreted chitinous spiral. The zooids normally resemble long, thick earthworms, though they can adapt in different Narleth to form various manipulators and sensory organs. The Narleth, heavily influenced by human culture, tend to organize themselves into primarily humanoid shapes, two arms, sensory organs concentrated in an otherwise largely decorative head, et cetera, though they universally lack legs and must use a contractions of their lower shell to move about. Narleth can be anywhere from two to forty feet long, but as the numbers of zooids grow within the composite they become increasingly mentally unstable, rendering any individual over nine feet long dangerously psychotic and fit only for use as a weapon of mass destruction. The general body shape is similar to a snake, but bulkier around the area of the arms and what would correspond with the upper torso on a human. Due to the thickness of their spiral carapace, the Narleth cannot coil their lower body, but can bend it into a sort of S shape which is their standard posture. The individual zooids are permanently adapted to their tasks, and new ones can only be grown from zooids of the same type. Thus, a complete amputation may be irreversible without some sort of medical assistance. Narleth are usually a streaked, muddy green in appearance, and are noted for how well their voices carry. "
STR +2, DEX +2, BUL +1, AGI +0, END +2, REA -2, PER +1, WIL +0, CRE -3, CHA +2
O +2, C -5, E +2, A -4, N +7
Locomotors: Slithering
Manipulators: Arms, Tentacles
Extra Adaptations: Robust, Concordant, Warlike, Carapace, Feelers

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