Fire Simulation #2 (Cycles) 3d model
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Blend Swap
Fire Simulation #2 (Cycles)

Fire Simulation #2 (Cycles)

by Blend Swap
Last crawled date: 8 years, 2 months ago
My second example of theVolumetricmaterial rendering is for clarifying more how it's done, in a way to achieve a good looking smoke inBlenderusingCycles.Resolution of smoke is80divisions +1High resolution division. The flow source is particle system, and the value under "set size" isx3the defualt value.Note :It's meant by "set size" in Smoke setting, the actual size of every particle emitting in smoke simulation cells.Latest Change on 2014/09/18, 07:57:41Updated files

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