Fantasy Spear 02 Glow Weapon With PBR 3d model
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Fantasy Spear 02 Glow Weapon With PBR

Fantasy Spear 02 Glow Weapon With PBR

by CG Trader
Last crawled date: 1 year, 11 months ago
Realistic 3D model of Fantasy Spear Glow File formats: Blender, OBJ, FBX, DAE.
Note: This product is Pro Certified. Game-ready - perfectly fits for Unity and Unreal Features: -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for using for games, films, commercials etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
-- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Texture Maps and Resolutions
PBR - Metallic and Specular Maps Basecolor (4096*4096) Diffuse (4096*4096) AO (4096*4096) Roughness (4096*4096) Glossiness (4096*4096) Metallic (4096*4096)
-Height (4096*4096) Specular (4096*4096) NormalDirectX (4096*4096) NormalOpenGl (4096*4096)
-Emission(4096*4096) Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows AlbedoTransparent (4096*4096) MetallicSmoothness (4096*4096) SpecularSmoothness (4096*4096) Normal (4096*4096)
-Emission(4096*4096) Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows Basemap (4096*4096) MaskMap (4096*4096) Specular(4096*4096) Normal (4096*4096)
-Emission(4096*4096) Texture Maps for V-Ray Metallic Textures Basecolor (4096*4096) Roughness (4096*4096) Metallic (4096*4096) Normal (4096*4096)
-Height (4096*4096)
-Emission(4096*4096) Texture Maps for Maya Arnold AI Standard Textures Basecolor (4096*4096) Roughness (4096*4096) Metallic (4096*4096) Normal (4096*4096)
-Height (4096*4096)
-Emission(4096*4096) UE4 Packed Basecolor (4096*4096) Normal (4096*4096) OcclusionRoughnessMetallic (4096*4096)
-Emission(4096*4096) Originally created with Blender 2.9. No 3rd party plugins are required. PolyCount Without Subdivision
Vertices - 1732
Faces - 1832
Tris - 3576 The units used in this project is,
Unit System: Metric
Length: Meters
Rotation: Degrees We assure the premium quality for the best price
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