Dwarf Wizard Light Version 3d model
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Dwarf Wizard Light Version

Dwarf Wizard Light Version

by CG Trader
Last crawled date: 1 year, 10 months ago
Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\changeable parts which gives ability for customization. Light means rigged but not animated character in 3D MAX 2009.
There are no Character Studio BIP animation clip in the pack as well.
But animated FBX, DAE (Collada) and OBJ are included. Unity Asset included. Body parts: Head, Hair, Hands, Feet
Armor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor
Weapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back. Model with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes.
Rig has 81 bones. Textures: diffuse, specular, opacity, self-illumination and normals maps.
TIF file format 4096x4096, 2048X2048, 1024X1024 Character has 125 animations.
I used Character Studio 3D MAX to make animations. Animation list
general: S_IDLE: 0 - 100fr., S_Bowing: 101 - 151fr., S_Disappoined: 152 - 257fr., S_Drinking: 258 - 313fr., S_Eating: 314 - 434fr., S_Explanation: 435 - 480fr., S_Greeting: 481 - 541fr., S_Looking_around: 542 - 718fr., S_Pick_object: 719 - 759fr., S_pointing_A: 760 - 820fr., S_Reject: 821 - 921fr., S_salute_B: 922 - 982fr., S_Shrugs: 983 - 1028fr., S_sit_down: 1029 - 1054fr., S_Sitinhg_Talking_A: 1055 - 1190fr., S_Sitting: 1191 - 1276fr., S_Came_up: 1277 - 1303fr., S_Talking_A: 1304 - 1349fr., S_Talking_B: 1350 - 1485fr., S_Thinking: 1486 - 1561fr., S_Use_object: 1562 - 1602fr., S_warning: 1603 - 1663fr., S_waving: 1664 - 1709fr., S_making_potion: 1714 - 1744fr., M_falling_down: 1749 - 1789fr., M_Jump_runing_a: 1794 - 1834fr., M_Jump_standing_Start: 1839 - 1884fr., M_Jump_standing_Loop: 1885 - 1887fr., M_Jump_standing_Endbip: 1888 - 1914fr., M_Jump_Walking_Start: 1919 - 1930fr., M_Jump_Walking_Loop: 1931 - 1933fr., M_Jump_Walking_End: 1934 - 1949fr., M_Run: 1954 - 1976fr., M_Run_Jump_Start: 1977 - 1992fr., M_Run_Jump_Loop: 1993 - 1995fr., M_Run_Jump_End: 1996 - 2011fr., M_Sneaking: 2016 - 2066fr., M_strafe_run_left: 2071 - 2097fr., M_strafe_run_right: 2102 - 2128fr., M_Strife_leftt: 2133 - 2168fr., M_Strife_right: 2173 - 2208fr., M_walk: 2213 - 2248fr., M_Walking_back_A: 2253 - 2288fr., M_Walking_With_Tourch: 2293 - 2396fr., RM_falling_down: 2401 - 2441fr., RM_Jump_runing_a: 2446 - 2486fr., RM_Jump_standing: 2491 - 2566fr., RM_Jump_Walking: 2571 - 2601fr., RM_Run: 2606 - 2628fr., RM_Run_Jump: 2633 - 2666fr., RM_Sneaking: 2671 - 2721fr., RM_strafe_run_left: 2726 - 2752fr., RM_strafe_run_right: 2757 - 2783fr., RM_Strife_leftt: 2788 - 2823fr., RM_Strife_right: 2828 - 2863fr., RM_walk: 2868 - 2903fr., RM_Walking_back_A: 2908 - 2943fr., RM_Walking_With_Tourch: 2948 - 3051fr., 1 hand sword: 1H_PutWeapon_Back: 3056 - 3096fr., 1H_TookWeaponOut: 3097 - 3137fr., 1H_COMBAT_mode: 3138 - 3188fr., 1H_Block_to: 3189 - 3206fr., 1H_Block_Keep: 3207 - 3257fr., 1H_Block_from: 3258 - 3268fr., 1H_Dodge_backwards: 3269 - 3304fr., 1H_dodge_to_left: 3305 - 3340fr., 1H_dodge_to_right: 3341 - 3376fr., 1H_Heavy Smash: 3377 - 3417fr., 1H_Hit_from_back: 3418 - 3453fr., 1H_Hit_from_front: 3454 - 3489fr., 1H_R_parry_high_right: 3490 - 3525fr., 1H_R_parry_mid_front: 3526 - 3561fr., 1H_sword_swing_high_left: 3562 - 3597fr., 1H_sword_swing_high_right: 3598 - 3633fr., 1H_sword_swing_high_straight_down: 3634 - 3669fr., 1H_sword_swing_low_left: 3670 - 3705fr., 1H_sword_swing_low_right: 3706 - 3741fr., 1H_Wide_Slash_Combo: 3742 - 3792fr., M_1H_Knocked_backward_Fly: 3793 - 3843fr., 1H_Down_back: 3844 - 3884fr., 1H_Recover_from_knocked_backward: 3885 - 3925fr., 1H_Die_fall_backward: 3926 - 4059fr., 1H_Die_fall_forward: 4064 - 4204fr., 1H_Die_knocked_backward: 4209 - 4226fr., M_1H_Casual_walk: 4231 - 4267fr., M_1H_run: 4272 - 4298fr., M_1H_Cautious_walk: 4303 - 4343fr., M_2W_walk_R_swing_left: 4344 - 4379fr., M_2W_walk_R_swing_right: 4380 - 4415fr., RM_1H_Casual_walk: 4420 - 4456fr., RM_1H_Cautious_walk: 4461 - 4501fr., RM_1H_Knocked_backward_Fly: 4506 - 4556fr., RM_1H_run: 4561 - 4587fr., RM_2W_walk_R_swing_left: 4592 - 4627fr., RM_2W_walk_R_swing_right: 4632 - 4667fr., wizard's: M_PutWeapon_Back: 4672 - 4712fr., M_TookWeaponOut: 4713 - 4753fr., M_combat_mode_B: 4754 - 4829fr., M_duck_below_swing: 4830 - 4865fr., M_magic_light_spell: 4866 - 4916fr., M_magic_shot_stright: 4917 - 4952fr., M_combat_mode_A: 4957 - 5032fr., M_Block_to: 5033 - 5048fr., M_Block_Keep: 5049 - 5124fr., M_Block_from: 5125 - 5135fr., M_magic_helix_spell: 5136 - 5206fr., M_staff_block: 5207 - 5242fr., M_staff_earthquake_spell: 5243 - 5278fr., M_staff_Hit_stright_down: 5279 - 5314fr., M_staff_swing_right: 5315 - 5350fr., M_dying_B: 5351 - 5416fr., M_combat_mode_C: 5421 - 5496fr., M_buff_spell_A: 5497 - 5547fr., M_Drinking_potion: 5548 - 5603fr., M_fire_ball_strong_spell: 5604 - 5679fr., M_spell_Barier_start: 5680 - 5698fr., M_spell_Barier_keep: 5699 - 5734fr., M_spell_Barier_end: 5735 - 5750fr., M_spell_cast_B: 5751 - 5786fr., M_spell_cast_D: 5787 - 5822fr., M_spell_curse: 5823 - 5883fr., M_spell_sleep: 5884 - 5924fr., M_speil_summoning: 5929 - 5964fr., M_speil_fast_loop: 5969 - 5999fr., M_Dying_A: 6004 - 6044fr., sword sorcerer mage wizard staff dwarf gnome necturus medieval soldier warlock fantasy character half linger unity fantasy character character unity fantasy character fantasy sword

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