Dream Home Resurrection: Dining Room DS Iray 3d model
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Dream Home Resurrection: Dining Room DS Iray

Dream Home Resurrection: Dining Room DS Iray

by Renderosity
Last crawled date: 4 years, 3 months ago


To use these textures, you must already own the following products available at Daz 3D:



https://www.daz3d.com/dream-home-dining-room

https://www.daz3d.com/dream-home-roof (texture provided for the Dining Room portion only in this pack)

https://www.daz3d.com/dream-home-dining-room-furniture-london



To use the BONUS rug texture and Go-To pose, you must also own:

https://www.daz3d.com/dream-home-great-room-furniture-london



-- PRODUCT DESCRIPTION --



Does your dream home need a face lift? Then Resurrection may be the answer. Breathe new life into aging products with Dream Home: Resurrection.



This product is a Daz Studio 4.11 Iray-only texture set for the Dream Home Dining Room, the Dining Room Roof, and the Dining Room Furniture -- London products available at Daz 3D. This product does not include mesh or geometry. This is a texture pack only.



This package includes:



01 Complete Resurrection texture for the Dream Home Dining Room structure

01 Complete Resurrection texture for the Dream Home Dining Room Roof (no other roof textures provided in this package)

01 Resurrection texture for the Dining Room Furniture -- London Buffet Table

01 Resurrection texture for the Dining Room Furniture -- London Chair

01 Resurrection texture for the Dining Room Furniture -- London Head Chair

01 Resurrection texture for the Dining Room Furniture -- London Chandelier

01 Resurrection texture for the Dining Room Furniture -- London China Cabinet

01 Resurrection texture for the Dining Room Furniture -- London Server

01 Resurrection texture for the Dining Room Furniture -- London Table

01 BONUS Resurrection texture for the Great Room Furniture -- London Rug

01 Go-To Pose to position and scale the rug on the Dining Room floor

01 Material Preset to turn the Chandelier lights ON or OFF

07 Emission Luminance shaders to control how brightly the lights glow

11 Emission Temperature shaders to control the color of the lights

03 Finishing shaders to control the look of the paint on the wall (Glossy, Matte, or Satin finish)

60 Wall Color shaders (can also be used on the rug!)

01 Default wall color shader to reset the color choices to the default load

01 Read Me file accessible from the Resurrection Utilities folder



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** To apply a material preset, the correct item must be selected in the Scene Tab before double clicking the preset.



** Shaders may be applied to any surface by clicking the Surfaces Tab, selecting the surface(s) you want to apply the shader to, and double clicking the shader preset to apply it



** Emission shaders are meant to be used on bulb or glass surfaces. In the case of the chandelier, it is the bulb surfaces these should be applied to for best effect. While they can be used on any surface (they are shaders), they were designed to use on bulbs and ceiling light glass to make them glow. Using them on anything else may produce undesirable results when rendered.



** Wall Color shaders will change the Base Color, Glossy Color, and Top Coat Color values only. While they can be used on any surface (they are shaders), they were designed to use on the interior walls and the bonus rug. Using them on anything else may produce undesirable results when rendered.



** Remember: To get something to glow in a render (like the chandelier lights), your render settings must be conducive to indoor rendering situations. A good starting point is Shutter Speed 60, F/Stop 8, and Film ISO 400.



This is an IRAY ONLY texture pack. Trying to render this pack in 3Delight will product sub-optimal results and is not supported.



A white texture is included for the Dining Room Walls and the Bonus Rug for re-coloring. Depending on the color selected, color adjustments to the other channels may also be required.



This is NOT a merchant resource.

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