Design of rigging Complete assembly All binding cartoon mouse 3d model
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Design of rigging  Complete assembly All binding cartoon mouse

Design of rigging Complete assembly All binding cartoon mouse

by CG Trader
Last crawled date: 3 years, 2 months ago
Original cartoon mouse movie role model with binding Cartoon mouse film and television role model, suitable for film and television animation, film, advertising and so on. File format: Maya 2019 (arnold Mtoa 3.3.0.1) Maya 2019 (Yeti 3.5.2) nuke11.3 ?pgBokeh? ================================================ Model: The model is based on quadrilateral topology, and the routing is reasonable. All models have been developed. All model parts are grouped and named, and all maps and shaders are clearly named. Absolutely in line with the project production specifications. ================================================ Hair: Hair was made with Yeti 3.5.2. Hair can be divided into three states, corresponding to three kinds of clothing, which can be freely switched in the control box of facial expression. ================================================ Maps and materials: The character uses 58 4K maps, and the body and clothes have 8K maps. However, due to the upload size limitation, the image is compressed. If you need to upload it after purchase, please contact me to upload it separately. ================================================ Binding: With complete binding, the weight, expression, mouth shape and necessary blendshape are finely trimmed. Arm, leg, waist, ear and tail can be freely switched by IK / FK. Rendering: Render with Arnold mtoa 3.3.0.1. Nuke11.3, using pgbokeh depth of field plug-in Maya scene file contains lights, rendering settings have been set, open Maya scene can be rendered. ================================================ The lighting file is the lighting test file. The role in the scene file is the reference file. After downloading the scene file and the role file, you only need to specify the downloaded role file in the reference edit to inherit the pose. The mapping path of the Yeti file in the character file needs to be re specified as the source images path of the compressed package. cartoon animation mouse film binding hair animals mammal design of rigging complete assembly animals animation hair animation

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