CG Trader
Concrete block 1x1x1 meter
by CG Trader
Last crawled date: 3 years, 9 months ago
Game/VR/AR ready low-poly model of a worn and cracked concrete block with a piece of rusty rebar sticking out of it that is used to lift and move the block. The model has 4K PBR-textures and is built to real-world scale (metric system). Concrete blocks such as these are quick to produce and can be used in the same way as jersey barriers, for example to build temporary road blocks, defensive positions, or to funnel traffic. The model and PBR-textures are prepared for use with Unity 5 and Unreal Engine 4, but can easily be adapted to other game engines, or to other uses. The model was created using Blender and Substance Painter. Preview images were rendered with Iray. Polygon Count 798 vertices 806 faces 1588 triangles File Formats Autodesk FBX 3.9.1 (.fbx)
OBJ 2.3.6 (.obj & .mtl)
Collada 1.4.1 (.dae)
Blender v2.80 (.blend)
* There are three different FBX-files, one standard PBR MetalRough, one for Unity and one for Unreal (the last two have triangulated faces). Materials & Textures The model is UV-mapped and has a single material and three sets of physics based textures, one for PBR MetalRough, one for Unity 5 (metallic workflow) and one for Unreal Engine 4. The textures are not baked into the model, but are saved as png-files with a resolution of 4096 x 4096 pixels (8 bits) in the zip-file PBR textures in the subfolders PBR textures, Unity 5 textures and Unreal Engine 4 textures: PBR textures Concrete block 1x1x1 meter_Concrete_AO.png Concrete block 1x1x1 meter_Concrete_BaseColor.png Concrete block 1x1x1 meter_Concrete_Height.png Concrete block 1x1x1 meter_Concrete_Metallic.png Concrete block 1x1x1 meter_Concrete_Normal.png Concrete block 1x1x1 meter_Concrete_Roughness.png Unity 5 textures Concrete block 1x1x1 meter_Unity_Concrete_AlbedoTransparency.png Concrete block 1x1x1 meter_Unity_Concrete_MetallicSmoothness.png Concrete block 1x1x1 meter_Unity_Concrete_Normal.png Unreal Engine 4 textures Concrete block 1x1x1 meter_Unreal_Concrete_BaseColor.png Concrete block 1x1x1 meter_Unreal_Concrete_Normal.png Concrete block 1x1x1 meter_Unreal_Concrete_OcclusionRoughnessMetallic.png concrete block roadblock checkpooint jersey barrier wall jersey barrier jersey wall defense traffic crash step safety road collision architectural other road barrier
OBJ 2.3.6 (.obj & .mtl)
Collada 1.4.1 (.dae)
Blender v2.80 (.blend)
* There are three different FBX-files, one standard PBR MetalRough, one for Unity and one for Unreal (the last two have triangulated faces). Materials & Textures The model is UV-mapped and has a single material and three sets of physics based textures, one for PBR MetalRough, one for Unity 5 (metallic workflow) and one for Unreal Engine 4. The textures are not baked into the model, but are saved as png-files with a resolution of 4096 x 4096 pixels (8 bits) in the zip-file PBR textures in the subfolders PBR textures, Unity 5 textures and Unreal Engine 4 textures: PBR textures Concrete block 1x1x1 meter_Concrete_AO.png Concrete block 1x1x1 meter_Concrete_BaseColor.png Concrete block 1x1x1 meter_Concrete_Height.png Concrete block 1x1x1 meter_Concrete_Metallic.png Concrete block 1x1x1 meter_Concrete_Normal.png Concrete block 1x1x1 meter_Concrete_Roughness.png Unity 5 textures Concrete block 1x1x1 meter_Unity_Concrete_AlbedoTransparency.png Concrete block 1x1x1 meter_Unity_Concrete_MetallicSmoothness.png Concrete block 1x1x1 meter_Unity_Concrete_Normal.png Unreal Engine 4 textures Concrete block 1x1x1 meter_Unreal_Concrete_BaseColor.png Concrete block 1x1x1 meter_Unreal_Concrete_Normal.png Concrete block 1x1x1 meter_Unreal_Concrete_OcclusionRoughnessMetallic.png concrete block roadblock checkpooint jersey barrier wall jersey barrier jersey wall defense traffic crash step safety road collision architectural other road barrier
