Combine Normal Maps 3d model
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Blend Swap
Combine Normal Maps

Combine Normal Maps

by Blend Swap
Last crawled date: 7 years, 9 months ago
This is a node tree setup that can be used to combine two normal maps. By default, file opens into a compositor and UV/Image editor, which can be used to combine normal maps and save the result for later use. The file also contains a Cycles node tree that can be used for the same purpose in Cycles materials. Usage instructions are provided in a text block (you'll see it when you open the file, just make sure you have 'Load UI' ticked on).

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