cities & knights 2.0 (magnetic & multicolor) by Dakanzla 3d model
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cities & knights 2.0 (magnetic & multicolor) by Dakanzla

cities & knights 2.0 (magnetic & multicolor) by Dakanzla

by Thingiverse
Last crawled date: 3 years, 1 month ago
Here's my new 2.0 version of the city & knights expansion for my new settlers of catan 2.0 (https://www.thingiverse.com/thing:2525047). It's especially made for multicolor printers like the prusa mk2 multimaterial upgrade ore the palette from mosaic. The original designs from Tinkercad can be found at the bottom of the description as well (happy modifying :-))
Authorised shops (without quality guarantee):
3DEgos: https://www.etsy.com/de/shop/3DEgos
OTHER 2.0 EXPANSIONS:
Seafarers: https://www.thingiverse.com/thing:3072272
DON'T POSSESS A MULTIMATERIAL-CAPABLE PRINTER? NO PROB...
You can just print out the files you find here under the thing-files. Those are for a single color printer and you then have the pleasure to paint them the way you like :-). Just print the following parts:
1 x barbarian counter
1 x barbarian ship
12 x monopoles (3 for each player needed)
12 x city-walls (3 for each player needed)
24 x knights with numbers from 1 to 3 (6 knights for each player needed: 2 x nr.1, 2 x nr.2, 2 x nr.3). The knights with the number 1 are the weakest and the ones with number 3 the strongest
24 x crowns to activate the knights (6 for each player needed). To activate a knight put one of the crowns over his body
4 x trader ships (one for each player)
City-improvements:
4 x counter science (one for each player)
4 x abbey
4 x library
4 x aqueduct
4 x theater
4 x university

4 x counter politics (one for each player)
4 x town hall
4 x church
4 x fortress
4 x cathedral
4 x council of catan

4 x counter trading (one for each player)
4 x market
4 x craft
4 x guild
4 x bank
4 x commercial center

CITY-IMPROVEMENTS:
The city improvements do work like this: Each player gets one counter for each color (blue, green & yellow):
The numbers on the counters correspond to the numbers of commodity cards you have to pay for each city improvement (1-5)
If your dice-roll is even or lower compared to the number on your best city improvement, you can draw a progress-card with the corresponding color
City-improvements are always placed with the tiniest one first (number 2) and then getting bigger in size (up to number 6)
TRADER SHIPS:
Instead of the classic trader that is placed on a resource-tile (which is difficult on the 3d-terrain) I created the trader ships. Place your trader ship on a tile with the corresponding harbor-resource you want to trade for at a ratio of 2:1. There can always be only one trader ship on the board at the time.
Monopoles / Metropolis with different roule-sets (German & English)
There are two versions of the game. One is the newer German version (I built my game according to this one) and one is the older English version. In both versions the metropolis-pieces, that I called "monopoles" are used in a different way.
German version:
Each player gets 3 metropolis-pieces for his player-color. The colors of the metropolises do not correspond to the colors of the development-aspects (yellow, green and blue)! If I for example play with the color blue, then each metropolis I build on the board has the color blue as well. To check for which development-color it stands, you have to check the development-steps of all the players. This version makes it easier to see on the board to which player a metropolis belongs but it makes it more difficult to see for which development-aspect (science = green, trade = yellow, politics = blue) it stands.
English version:
In this version there are only 3 metropolises in the whole game. Each one with the color of the corresponding development-aspect (yellow, green and blue). If you have the right to build a metropolis, you choose the color of that development-aspect and place it on the board. That makes it easier to see for which development-aspect the metropolis stands but more difficult to see to which player it belongs.
My recommendation ist the following:
If the colors of your player-pieces are different from yellow, green and blue, use the English roules and only print 3 metropolis-pieces with the colors green, yellow and blue
If some of the colors of your player-pieces are yellow, green or blue, then choose the German roules and print 3 metropolis-pieces with the player-colors for each player
FOR THOSE WHO POSSESS A MUTLIMATERIAL-CAPABLE PRINTER CHECK OUT THOSE FILES HERE:
barbarian counter: https://www.thingiverse.com/thing:2866564
barbarian ship: https://www.thingiverse.com/thing:2866567
trader ship: https://www.thingiverse.com/thing:2866575
city-wall: https://www.thingiverse.com/thing:2866585
monopole: https://www.thingiverse.com/thing:2866592
knight I: https://www.thingiverse.com/thing:2866599
knight II: https://www.thingiverse.com/thing:2866605
knight III: https://www.thingiverse.com/thing:2866606
knight activator: https://www.thingiverse.com/thing:2866580
counter politics: https://www.thingiverse.com/thing:2866610
politics town hall (2): https://www.thingiverse.com/thing:2866620
politics church (3): https://www.thingiverse.com/thing:2866622
politics fortress (4): https://www.thingiverse.com/thing:2866626
politics cathedral (5): https://www.thingiverse.com/thing:2866629
politics council of catan (6): https://www.thingiverse.com/thing:2866633

counter science: https://www.thingiverse.com/thing:2866615
science abbey (2): https://www.thingiverse.com/thing:2866636
science library (3): https://www.thingiverse.com/thing:2866640
science aqueduct (4): https://www.thingiverse.com/thing:2866644
science theater (5): https://www.thingiverse.com/thing:2866646
science university (6): https://www.thingiverse.com/thing:2866650

counter trading: https://www.thingiverse.com/thing:2866616
trading market (2): https://www.thingiverse.com/thing:2866653
trading craft (3): https://www.thingiverse.com/thing:2866655
trading guild (4): https://www.thingiverse.com/thing:2866658
trading bank (5): https://www.thingiverse.com/thing:2866661
trading commercial center (6): https://www.thingiverse.com/thing:2866663

STORAGE: https://www.thingiverse.com/thing:3061029
Open designs in Tinkercad:
knight I: https://www.tinkercad.com/things/gi0dm8jD4M0
knight II: https://www.tinkercad.com/things/2LkCmQouztw
knight III: https://www.tinkercad.com/things/9FdVvqk04OV
knight activator: https://www.tinkercad.com/things/fsyFgAeEWxt
barbarian ship: https://www.tinkercad.com/things/c5TKiDd1EKE
barbarian counter: https://www.tinkercad.com/things/7wuA7rHst8O
trader ship: https://www.tinkercad.com/things/7NbwFreljVL
monopole: https://www.tinkercad.com/things/2iANa2pXI4N
city wall: https://www.tinkercad.com/things/d84xBc8L7yz
base: https://www.tinkercad.com/things/6fuGPztUVgP
counter trading: https://www.tinkercad.com/things/f57hALFX9jr
market: https://www.tinkercad.com/things/dfp7mrVJgEg
craft: https://www.tinkercad.com/things/kX29joLcW7t
guild: https://www.tinkercad.com/things/1D68uJs6a0t
bank: https://www.tinkercad.com/things/8yx2VbhGsuN
commercial center: https://www.tinkercad.com/things/g9lFaYsZNC9
counter science: https://www.tinkercad.com/things/1z6Pkmz9OIy
abbey: https://www.tinkercad.com/things/bUT5SIV3JSp
library: https://www.tinkercad.com/things/lvKpuCEFirJ
aqueduct: https://www.tinkercad.com/things/8dMlXEvTOT8
theater: https://www.tinkercad.com/things/jZjY76VVfnV
university: https://www.tinkercad.com/things/6PsYnXpA0KV
counter politics: https://www.tinkercad.com/things/4avvaS77YiD
town hall: https://www.tinkercad.com/things/3JHTOX5XwaD
church: https://www.tinkercad.com/things/iHsNlTyDrm8
fortresse: https://www.tinkercad.com/things/9VmYiSRT2j0
cathedral: https://www.tinkercad.com/things/j6LYLT3DNcl
council of catan: https://www.tinkercad.com/things/98wWRNtzAhn

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