Bumblebee 3d model
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Bumblebee

Bumblebee

by Blend Swap
Last crawled date: 9 years, 4 months ago
Bumblebee!Made and Rendered in Blender 2.59I tried recreating Bumblebee from the Transformers movie sequel. This by far the most complex scene I have made in Blender. It took me about 5 months, literally, to pull this off. I have never worked on it more than an hour in a day though. The biggest challenge was modeling without proper reference images. I’ve browsed several sites looking for proper reference images but failed. So I decided to use snapshots from the actual movie. I sketched out each piece at a time and I went to modeling. I mostly used box-modeling technique.Lighting was pretty straight forward I used a Sun lamp as a key and fill, and also an Area rim light. I added AO and Environmental Lighting but I didn’t use it for the final render (above).Material nodes were helpful in bring up some saturation. All the texturing was done with procedural textures except one scratch map from CGtextures (MetalScratches0037_2_S.jpg), which the scene will still look good without.Rendering (with Blender Internal) took 11 mins. on my 4.3 Ghz laptop. I used the compositor for some Color grading, DOF, and a little glow. Then I switched to GIMP and adjusted some curves, added more Color grading, and a cute lens flare to top it all off. I also flipped the image horizontally for no apparent reason (so the blend file is horizontally the opposite of the image above).I hope this will be a great resource for those of you who like “reverse engineering”.Enjoy!Keep your comments as harsh as possible. Don’t worry about hurting my feelings. ;-)

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