Sketchfab

Bollard Light Type D F L N O Galvanized
by Sketchfab
Last crawled date: 1 year, 3 months ago
Here is a set of bollard city lights with galvanized case.
Parts:
Bollard_Light_Galvanized_L_2_1350mm
Polygons = 382
Bollard_Light_Galvanized_L_1_1100mm
Polygons = 358
Bollard_Light_Galvanized_D_1_700mm
Polygons = 1051
Bollard_Light_Galvanized_D_2_700mm
Polygons = 883
Bollard_Light_Galvanized_D_3_900mm
Polygons = 883
Bollard_Light_Galvanized_F_1_700mm
Polygons = 262
Bollard_Light_Galvanized_N_1_1450mm
Polygons = 3226
Bollard_Light_Galvanized_O_1_900mm
Polygons = 187
Object rotation and location is 0, scale is 1.000 x 1.000 x 1.000
The center of the object is where it should be, so you can easily place the object on the floor
PBR Textures (4K) : Base Color, Normal, Metalness, Roughness
Last update:
14:25:07 19.04.22
3d modeled and textured by 3DHaupt in Blender-3.0.
- Bollard Light Type D F L N O Galvanized - Buy Royalty Free 3D model by VIS-All-3D (@VIS-All)
Parts:
Bollard_Light_Galvanized_L_2_1350mm
Polygons = 382
Bollard_Light_Galvanized_L_1_1100mm
Polygons = 358
Bollard_Light_Galvanized_D_1_700mm
Polygons = 1051
Bollard_Light_Galvanized_D_2_700mm
Polygons = 883
Bollard_Light_Galvanized_D_3_900mm
Polygons = 883
Bollard_Light_Galvanized_F_1_700mm
Polygons = 262
Bollard_Light_Galvanized_N_1_1450mm
Polygons = 3226
Bollard_Light_Galvanized_O_1_900mm
Polygons = 187
Object rotation and location is 0, scale is 1.000 x 1.000 x 1.000
The center of the object is where it should be, so you can easily place the object on the floor
PBR Textures (4K) : Base Color, Normal, Metalness, Roughness
Last update:
14:25:07 19.04.22
3d modeled and textured by 3DHaupt in Blender-3.0.
- Bollard Light Type D F L N O Galvanized - Buy Royalty Free 3D model by VIS-All-3D (@VIS-All)