Beretta ARX 160 3d model
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Beretta ARX 160

Beretta ARX 160

by Free3D
Last crawled date: 4 years, 1 month ago
Beretta ARX 160 with attachments

This model uses the PBR workflow and includes .tga files for the following:

Metal/Rough:

_BaseColor
_Metallic
_Roughness
_Normal
_AO


Spec/Gloss:

_Diffuse
_Glossiness
_Normal
_Specular
_AO

Model ready for setup in Unreal Engine, Unity, Lumberyard, Cryngine.

Pack include source file from substance painter. (You can adjust or export textures for another game engine).

Additional source files:

High poly model
Marmoset project
Substance Painter project

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Polycount:
beretta - 9131 tris
compensator - 676 tris
magazine - 426 tris

- real-world scale
- overall length (with compensator) - 95,15 cm
- units - cm

______________________________________________
Pack include:
Low-poly
High-poly (subdiv)

Source files -
3dsMax
Substance Painter
Marmoset

Geometry -
obj
fbx
_______________________________________________

Textures (*.tga)-

ARX160 ------------------ 4096x4096
magazine ---------------- 2048x2048
recoil compensator ----- 1024x1024

VRAY:

_diffuse
_specular
_glossiness
_normal
_ior

Metal/Rough:

_BaseColor
_Metallic
_Roughness
_Normal
_AO


Spec/Gloss:

_Diffuse
_Glossiness
_Normal
_Specular
_AO

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I am a 3d artist with experience working on AAA projects.

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