3dExport
argentinosaurus rigged
by 3dExport
Last crawled date: 1 year, 10 months ago
high detail and realistic model,
v-ray 3.6
clean uv
model has clean topology,
iieration of smoothing.
scene with other dinosaurs not included.
-----------------------------------
model has:
8192x8192 textures diffuse,- jpg format
8192x8192 displacement textures - exr format
add pose secnes
polycount (quads):
mesh:9775
vertex:9120
-----------------------------------
subdivable polygons in zbrush file.
--------------------------------------
unit of measurement used for the model: cm
----------------------------------------
rig description:
*** rig_mainctrl - control whole model
rig_rootctrl - control jump action model
rig_tophead - control rotation,move of left tophead
rig_l_tophead_01ctrl - control rotation,move of left tophead
rig_l_arm_01ctrl - control rotation,move of left arm
rig_l_tongue_01ctrl - control rotation,move of left tongue
rig_l_eye_01ctrl - control rotation,move of left eye
rig_eye_lookatctrl - control rotation,move of look at the eye
rig_head_masterctrl - control rotation,move of head
rig_nose_masterctrl - control rotation,move of nose
rig_neck_masterctrl - control rotation,move of neck
rig_clavicle_masterctrl - control rotation,move of clavicle
rig_nose_masterctrl - control rotation,move of nose
rig_frontleg_masterctrl - control rotation,move of frontleg
rig_hindl_masterctrl - control rotation,move of hindl
rig_tailgrp_masterctrl - control rotation,move of tail
rig_nose_masterctrl - control rotation,move of nose
rig_frontleg_masterctrl - control rotation,move of frontleg
rig_finger- control rotation,move of finger
rig_reg- control rotation,move of reg
rig_nose_01_01ctrl ~ rig_nose_01_09ctrl - control rotation,move of nose
rig_tail_01_01ctrl ~ rig_tail_01_08ctrl - control rotation,move of tail
rig_spine_01fkctrl ~ rig_spine_04fkctrl - control rotation,move of waist ***
---right part rigs are rig_r naming-------
-----------------------------------------------------------------------
thanks for reading.
v-ray 3.6
clean uv
model has clean topology,
iieration of smoothing.
scene with other dinosaurs not included.
-----------------------------------
model has:
8192x8192 textures diffuse,- jpg format
8192x8192 displacement textures - exr format
add pose secnes
polycount (quads):
mesh:9775
vertex:9120
-----------------------------------
subdivable polygons in zbrush file.
--------------------------------------
unit of measurement used for the model: cm
----------------------------------------
rig description:
*** rig_mainctrl - control whole model
rig_rootctrl - control jump action model
rig_tophead - control rotation,move of left tophead
rig_l_tophead_01ctrl - control rotation,move of left tophead
rig_l_arm_01ctrl - control rotation,move of left arm
rig_l_tongue_01ctrl - control rotation,move of left tongue
rig_l_eye_01ctrl - control rotation,move of left eye
rig_eye_lookatctrl - control rotation,move of look at the eye
rig_head_masterctrl - control rotation,move of head
rig_nose_masterctrl - control rotation,move of nose
rig_neck_masterctrl - control rotation,move of neck
rig_clavicle_masterctrl - control rotation,move of clavicle
rig_nose_masterctrl - control rotation,move of nose
rig_frontleg_masterctrl - control rotation,move of frontleg
rig_hindl_masterctrl - control rotation,move of hindl
rig_tailgrp_masterctrl - control rotation,move of tail
rig_nose_masterctrl - control rotation,move of nose
rig_frontleg_masterctrl - control rotation,move of frontleg
rig_finger- control rotation,move of finger
rig_reg- control rotation,move of reg
rig_nose_01_01ctrl ~ rig_nose_01_09ctrl - control rotation,move of nose
rig_tail_01_01ctrl ~ rig_tail_01_08ctrl - control rotation,move of tail
rig_spine_01fkctrl ~ rig_spine_04fkctrl - control rotation,move of waist ***
---right part rigs are rig_r naming-------
-----------------------------------------------------------------------
thanks for reading.
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