Angela Cartoon Rig Ver 2 3d model
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Angela Cartoon Rig Ver 2

Angela Cartoon Rig Ver 2

by 3dExport
Last crawled date: 1 year, 10 months ago
This is a model of a Angela Cartoon charecter with 2 outfit (Cartoon character) Originally created with Maya 2018 and Blender 2.93 || USAGE || This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.] || SPECS || This model contains 11 separate objects(with 2 outfit) This model contains 41239 polygons(outfit 2) with TurboSmooth OFF This model contains Arnold standard materials for Arnold render Maya 2018 and Blender standard materials for Blender Cycles render || PRESENTATION IMAGES || There are extra elements in the preview images that are not included in the file. All preview images are rendered with Arnold render and Maya 2018 No Photoshop or compositing used, Product is ready to render out-of-the-box. Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings. || TEXTURES || Total 32 texture file Maya 2018 Arnold Render 4096x4096 JPG (5) - body all (Color,Glossy,normal,SSL,AO ) 512x512 JPG (3) - Eye Ball (Color,Specular,Normal,Glossy) 2048x2048 JPG (3) - Hair (Color,Alpha,Specular) 1024x1024 JPG (3) - Jaw ( Color,Glossy,Normal) outfit 1 4096x4096 JPG (5) - outfit( Color,normal,glossy,metalic,AO) 2048x2048 JPG (5) - Shooe ( Color,normal,Metalic,AO,specular) outfit 2 4096x4096 JPG (5) - outfit( Color,normal,glossy,metalic,AO) 2048x2048 JPG (5) - Shooe ( Color,normal,Metalic,AO,specular) woods_4k.hdr for skydoom light .. All textures are created from original photographs or drawings || GENERAL || Scene objects are organized by layers / groups No third-party renderer or plug-ins needed to use this product. || ANIMATIONS || Splines (splines, necks,),Arms,Legs,FK Chains (fingers, tails, spines),Heads,Look-Ats (eyes) Morph facial expretion control system Used for Maya 2018..... Maya 2018:The rigging of this file is done using custom rigging controls The skinning in this file is done using Skin modifier || ADDITIONAL NOTES || For FBX import file to any platform like Unreal Or Unity ..Need to re setup texture file all texture pack include (TexturePack.rar) Obj,FBX file format does not have textures/materials applied and will not render like the preview images.

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