TurboSquid

Realistic Car(1)
by TurboSquid
Last crawled date: 1 year, 3 months ago
Realistic car model. There are no company icons on the car.
The model was assembled in the program Cinema4D. The c4d format has 9 textures, and the other formats have two textures (the first and the third).
1) 17-brakes with a size of 800 805
2) 17-plate with a size of 488 120
3) 17-red (2) with a size of 785 856
4) asphalt_01_c with size of 4096 4096
5) asphalt_01_n with size of 4096 4096
6) asphalt_01_s with size of 4096 4096
7) Cloudy - VHDRI with a size of 3700 1750 (in the format of XDR)
8) HDR002 with the size of 2000 1000 (in the format of XDR)
9) tex_structure_rust_2 with a size of 2048 2048.
The number of without subdivision polygons is 99567. The number of points without subdivision is 108860. And with subdivision 1607759 polygons and 1642081 points.
In the c4d format, in addition to the machine itself, there is also a light-room.
The model is suitable for all angles and scenes.
This model contains poles (more than 5 edges that converge to a single vertex.)
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
THANKS FOR ATTENTION. WATCH MY OTHER PRODUCTS :)
The model was assembled in the program Cinema4D. The c4d format has 9 textures, and the other formats have two textures (the first and the third).
1) 17-brakes with a size of 800 805
2) 17-plate with a size of 488 120
3) 17-red (2) with a size of 785 856
4) asphalt_01_c with size of 4096 4096
5) asphalt_01_n with size of 4096 4096
6) asphalt_01_s with size of 4096 4096
7) Cloudy - VHDRI with a size of 3700 1750 (in the format of XDR)
8) HDR002 with the size of 2000 1000 (in the format of XDR)
9) tex_structure_rust_2 with a size of 2048 2048.
The number of without subdivision polygons is 99567. The number of points without subdivision is 108860. And with subdivision 1607759 polygons and 1642081 points.
In the c4d format, in addition to the machine itself, there is also a light-room.
The model is suitable for all angles and scenes.
This model contains poles (more than 5 edges that converge to a single vertex.)
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
THANKS FOR ATTENTION. WATCH MY OTHER PRODUCTS :)
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