Blend Swap

PBR shader dual mode

by Blend Swap
This shader takes input maps generated by softwares like Quixel suite or Substance painter. It is targeted to mimic PBR realtime engines in cycles (like UE4 or Unity5).It accepts specular workflow and metalness workflow.Download AKS-74U and Scifi Helmet models and textures fromquixel websitefor specular workflow, or theCerberus asset from eat3dfor metalness workflow.This blend contains only the shader.Latest Change on 2014/11/05, 07:24:33Updated files