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Island 03 - arctic

Island 03 - arctic

by TurboSquid
Last crawled date: 12 months ago
Model of a arctic/antarctic island.

The whole tile of terrain is 512x512 meters of size and has 256x256 polygons. It means that 1 polygon is 2x2 meters.

There is for the landmass:
- diffuse map 8192x8192px
- normal map 4096x4096px
- ambient occlusion map 4096x4096px

For the sea surface there is:
- diffuse map 4096x4096px
- normal map 4096x4096px
- alpha map 4096x4096px making near-shore surroundings visible under water.

- All parts are logically named.
- Whole scene is placed in the origin.
- All parts are in real world size.

UV coords of landmass and water are not unwrapped.
For FBX import the sea alpha map needs to be added manually.

Model was made in program CaZaBa 1.11 (native format *.CZB)

File formats provided:
- .CZB
- .DAE
- .FBX 2015.1 (both ascii and binary)
- .OBJ with .MTL
- .STL (both ascii and binary)