TurboSquid

F1 Formula Car 2018
by TurboSquid
Last crawled date: 1 year, 3 months ago
This is a 3D low poly model ,it was designed to provide a high definition in a low poly.
Standard low-poly mesh with specific poly count.
Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included .
It`s the most accurate and realistic of the market.
This is a recreation of a F1 Car model,it can suffer modification over the season.
The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3.
In Cinema4d go to function menu and subdivide.
In 3dmax meshsmooth
In the low poly:
Poly count : 76786
Vertex count : 80318
In the smooth version:
Poly count : 1258304
Vertex count : 1271848
Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality
It has color,displacement,normal,bump and specular texture
Because of different Disk topology at different computers it might be required to change the textures path at the destination computer.
The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original.
Animation is not included.
The files are obj, fbx,max, mb ,c4d and 3DS.
In formats c4d, 3ds, obj ,max and fbx model exported to standard materials (textures), not contain mental ray shaders.
files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format.
Face texture is not accurate.
original file format maya render in linear sRGB
Standard low-poly mesh with specific poly count.
Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included .
It`s the most accurate and realistic of the market.
This is a recreation of a F1 Car model,it can suffer modification over the season.
The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3.
In Cinema4d go to function menu and subdivide.
In 3dmax meshsmooth
In the low poly:
Poly count : 76786
Vertex count : 80318
In the smooth version:
Poly count : 1258304
Vertex count : 1271848
Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality
It has color,displacement,normal,bump and specular texture
Because of different Disk topology at different computers it might be required to change the textures path at the destination computer.
The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original.
Animation is not included.
The files are obj, fbx,max, mb ,c4d and 3DS.
In formats c4d, 3ds, obj ,max and fbx model exported to standard materials (textures), not contain mental ray shaders.
files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format.
Face texture is not accurate.
original file format maya render in linear sRGB
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