Medieval Modular Design: Chimney 3d model
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Blend Swap
Medieval Modular Design: Chimney

Medieval Modular Design: Chimney

by Blend Swap
Last crawled date: 6 years, 5 months ago
For a long time I've been trying to figure out how to make it possible to build variated medieval cities without having to build each building by hand. I came up with a system of modular design where each part is it's own object. This can for example be a window. This window also contains multiple parts, like frame, window and boards. Then I can export the object into Unity3D and hide various parts of the object as I want. I can also easily change the material of one part without having to build new objects for it.It's a bit difficult to explain it and if I ever get around to it, I might make a tutorial.This might not be a very good or efficient way, but it's one way to do it.I'll upload the files here if anyone wants to use them.2014-09-28 Here are some quick tutorials I wrote on how I used the modular design:http://silveralv.blogspot.se/2014/09/export-fbx-in-blender.htmlhttp://silveralv.blogspot.se/2014/09/import-to-unity-3d.htmlLatest Change on 2014/09/28, 15:54:55Added tutorial links

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