Head girl 3d models
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8 head girl 3d models found

Download or buy, then render or print from the shops or marketplaces. 3D Models below are suitable not only for printing but also for any computer graphics like CG, VFX, Animation, or even CAD. You can print these 3d models on your favorite 3d printer or render them with your preferred render engine. Please note that the 3D model database is only a Search Engine. You should visit the original websites. Most of the models can be easily imported and rendered with Autodesk 3ds Max, Maya, Blender, C4D, and Sketchup. Check for online 3d model conversions tools for your file format.
blendswap
free
Girl Head Unfinished

Girl Head Unfinished

...s compositor cc-by-sa ccbysa cc-by ccby cc-0 cc0 cco creative commons libre open source 3d art girl head unfinished
blendswap
free
Cartoon Girl head

Cartoon Girl head

... and it also uses vertex colors for the painting. the model is not optimized but i think it will be good for study retopology :)
blendswap
free
2.53:  B-Mesh  Girl Model (R1)

2.53: B-Mesh Girl Model (R1)

...and shape keys.http://youtu.be/auxbwi3045qand a link to how it was pieced.http://s951.photobucket.com/albums/ad360/finalex1001/head20progress/ ...
blendswap
free
Yellow

Yellow

...cco creative commons libre open source 3d art sculpted head heavily inspired by kotubukiya version of power girl. it...
blendswap
free
Human child

Human child

...base mesh: human child. one years old girl (4 head tall).spec: 11,5k poly (mostly quads), subsurf 4 (740k) displaced...
blendswap
free
Girl Character

Girl Character

...creative commons libre open source 3d art hi blender head!i wanted to create a full cc0 character. this is...
blendswap
free
Gold Coins

Gold Coins

...the coins was based upon several tutorials on youtube. head and tails have different uv maps to show different...
blendswap
free
Grapple Girl

Grapple Girl

...kinematic (ik) for the corresponding leg/arm/side.switch-world.arm.target.l & switch-world.arm.target.r:same as switch-world.headtarget for the arms.final thoughts:i did import this into unity...